Sunday, December 16, 2012

Current payouts for this game if any have been reduced over time. The current testing of Slotomania has resulted with huge disparity in game play. Bonus rounds are precalculated  Scatter wins are paying less than the amount of the base bet. Balances are being targeted to ensure losses. Slotomania fan page turns into a spamming haven where all negative post are removed and positive comments continue. I am here to provide details of every cheat employed by Slotomania. They beg players for money daily with outrageous coin buying options. They are far from legal video slots that need regulation. Numerous test have been done on the Slotomania's RNG (Random Number Generator) which they say has been tested but no details are ever given as to who what when where and the findings. So I decided over the last year I would create a group on Facebook to test this game for fairness. In the last 365 days since commencement I have equated a percentage lower that 78% . The game is designed to entice players by initially letting them win and then manipulating the RNG at every instance to bring a players balance to zero then they run coin ads hoping the player will  buy coins. This viscous cycle repeats. They create false hope for millions of worldwide video slot lovers.  Due to the fact that they have no REGULATION, NO SUPERVISION they should be exposed for any and all players who takes the time to advertise this game. The fact that they are more like a calculator than any random game is disenfranchising. For example if you spin the reels and immediately log out before the spin is over you will be see that the win or loss is already calculated. Changing symbols has got to be the biggest sham of all, if the spin shows even reels then what you see is what you get right, WRONG, spins actually skip and change in appearance but this is no glitch this is part of the games calculation for you to lose.
 

I have decided to list all detailed observed methods I am currently aware of for the benefit of the player  In no particular order.

1. The skip spin Bonus -- Happens after two bonuses on the first/second or third row then on the 4th or 5th row the bonus symbol hits but skips down out of view. Beware I have actually seen this symbol change to ensure loss.

2. Game Entry FEE mode-- this is when the game requires 300-400 thousand before a bonus will be activated. Evident in XTRAVAGANZA and STARS and STARLETS.

3. BONUS/SCATTER Block. Do not expect a bonus here because all you will get is 2 bonus 2 scatter all day long till they change it. Sometimes you will get 2 bonus and 2 scatter in the same spin. This practice is used to entice the player.

4. Mega Bonus fix-- Not random like it should be, they ensure you get a low Mega Bonus 95 % of the time. The wheel spins slower or speeds up depending where the large amount is on the wheel. Ever wonder why you get 1 of the 4 lowest on a consistent basis now you know, an employed tactic.

5. BONUS disconnection, Ever wonder why you get that error code after you stand to collect either thousands or millions. Another practice where they can always say they were just doing maintenance. Wow and you had no problem with your internet. Sorry but like I said this is a tactic they use when they make it extremely hard to win.

6. New game masquerade party I call it that because they let the new game hit the big 5 in a row for example the referees in FUROCIOUS FOOTBALL. Then after a week you have a 1 in a million chance to hit that again. Ever notice the new game wins and then just becomes a game that should have a sign that says deposit only. Well the developer for Spooky school messed up with the bonus round because you get x6 if you match up the monster by color but as evident they normally require a 3 million deposit and some, especially if you play a large amount per spin. Based on just a 4,000 bet it requires you to loose 400,000-500,000 due to the projected x6 bonus win.

7. Furocious football 1st pick LOSER. Another bonus tactic used to ensure losing - when you hit 4 or 5 score boards there is a 80-90% chance you first pick will be tackled. Again they use the allure of a big win but easily program the cat to run to whatever you the player select. Exactly how can anyone prove otherwise.

8. Winderland game over. Originally introduced to look easy to play the bonus round for 3 or 4 sometimes 5. That quickly changed to add 3 game overs out of a possible four in the second attempt. Wow did they change that one in a hurry to benefit themselves.

9. GIFT EXPIRED -- Have you ever noticed that you get a 200/300/500 and it is immediately expired, well that is either because you were not one of the 3 or 5 or WAIT maybe they just get expired because SLOTOMANIA wants everyone to know they can without admission. Heck I have seen some 4 seconds old expired with no likes from a friend who only had one other friend. Bottom line they can prevent you from racking up the gifts at any time.

10. Balance Reversal, thats right you win but you see your account balance going in the wrong direction. Believe me I have seen this happen.

11. Flamingo Flash--this is where they love giving you a bonus but when your done you have less than your base bet. Always expect a low dice roll if you get 4 or 5 bonuses before entering the Timeless casino.

12. Hooked like a fish-- Slotomania uses every above tactic more for any player that buys coins. Why? because once you buy they know you must lose your coins before you buy again.

13. PIN UP scatter tease and SKIP spin Bonus. You will get numerous 2x scatter and plenty of skip spin Bonuses where the 5th reel gives that extra little kick to keep from hitting. Wonder why free spins mode is not available until the bonus is activated, BEWARE it can be a coin eater.

14. TURBO MODE BONUS denial. There are a number of games that during a 24 to 72 hour Turbo that the bonus will either not hit or require in excess of 300 spins before it is activated.  They will ensure that they drain you of coins in order to attempt to get you to purchase. This has been tested for over a year now and I have see it first hand,  My suggestion collect, collect, collect during TURBO.

15. Approaching a new level STOP Mode, this is where they refuse to let any big wins that will give you the XP required to level up. This is a standard method used to attract coin buyers. They know you are close and they have this belief that players will buy to be able to get the level up bonus.

16.  Big money Shark attack. Ever since the new addition of the Bells and whistles Mega win and Big win the games have reduced in actual big wins. The new addition manipulates the RNG to quickly account for coins won and lost, gives the flare of a machine that is paying out. However what you will find is a group of several spins that pay a small percentage of your base bet. The Blood in the water tactic is used extensively at the mid point and when approaching a new level  starting between the point where the player requires 3-5 million to level up. This was put into place as another way to attract coin buyers specifically and disguised quite well with the addition of the 1,000 coin share incentive. Nonetheless another method to control win loss percentage.

17. Gift Exchange attack mode. This happens frequently so keep an eye out. When playing the game and you try to share your gift but Slotomania sends you an error saying the Gifting is currently down or being updated. At this point the game may lock you out and you will need to refresh. Well once you get out and go back into the same game expect it to play extremely bad. Why? Because this is normally the best opportunity to manipulate the RNG and place the game in the give and take mode where scatter and bonuses will be very few and your balance is likely to be depleted.

18. Give and Take mode explained. Based on 4,000 - 8,000 base bet. The game will let you win and then target that amount which will allow you to play a few minutes. Bonus and scatter will be limited and each bonus and scatter win is targeted to ensure you hover around the same amount of coins you started with. All of a sudden the game will go cold and wins if any will be a percentage of your actual bet thus decreasing your coins to 0. This is a tactic that normally operates between Sunday and Thursday. This is very evident directly after you collect the so
called Mega Bonus.

19. Strain mode. Following the so called Mega win, the game will start to strain while spinning. This becomes the opportunity to switch from different modes of operation. It may change to the give and take mode to the scatter bonus block mode. When this happens balance will start to deplete. Keep a close eye on your balance because the change could be positive as well.

20. RNG manipulation. Times can change but it seems almost standard that at 2 am central time the RNG changes for the better. Now this can be a turnover for a new day or just a generic time playtika uses to entice new players. I have recorded larger Mega Bonuses and bigger payouts after the 2 am hour. Normally lasting 2-4 hours.

21. Weekend Celebration. I use this term due to the fact that in order for Playtika/Caesar's to profit wins have to happen. When do most people spend the most time playing? Weekends of course. The opportunity to build balances are best observed on these days along with Holidays. The big change will occur late Sunday when a negative mode takes over to target your balance.

22. XP Sudden Stop Mode. A recent discovery over the last month and a very disturbing one. After playing for a week with roughly the same amount of coins and same bet I caught on to a very disturbing pattern that took some figuring out but once I kept noticing the trend I was able to identify this mode. I was and am still livid about what I have discovered   The XP Sudden Stop Mode is a functionality of the RNG in which the game has a limitation based on balance. If the XPSSM is set at a million then you will spin and win and lose until that amount of XP is gained. Then a sudden stop in which the next series of spins will reduce your coins to zero. This can also be account specific and that is where the disturbing part comes into play. It is my belief that they have the ability to tag an account by your IP adress, which would account for the large disparity in winners and losers. I feel like I am onto something here and will continue to update as I investigate further.  

23. Capcha Communism. "Uses the strategy that will cause players not to share gifts because of the time consuming CAPCHA. A new part of Slotomania's way to get a player to think about buying coins. This desperate attempt to invoke hate and discontent will backfire.

24. Random HOAX- Named for the first pick of every Halloween Pumpkin and special bonus. What a player might think is random is actually not. Regardless of your pick your chance of getting a 100x is 50-1. Getting the 2nd highest is 25-1 and getting the lowest is 2-1.  Not fair odds from RIGOMANIA.

25. NICKEL AND DIME MODE. The majority of your spins will amount to a little less or zero with wins just above your base bet, this is to ensure you lose everything you have if you continue to bet the same amount. All bonuses and scatters will be limited. The Rigomania goal is simple, deplete coins and beg for coins.

26. LIGHTS OUT Mode- After collecting for a long period of time you begin to play again and incur a huge winning streak where the winning nets your balance millions after winning for days and all of a sudden every game goes extremely cold. This may be the result of a tagged account, RIGOMANIA will allow the player a period of winning to instill a sense of false confidence then suddenly the "Lights Out" mode is activated. The results are always catastrophic and your balance is depleted.  By John Knight.